Animation Series – Tinga

Posted in Animation

In her travels across Africa, Claudia Lloyd came across two things that were the basis for the Tinga Tinga series. She had been involved with Comic Relief and wanted to teach herself Swahili so started reading childrens’ stories. These tales – Why Lion Roars?; Why Giraffe has a long neck?; Leopard spots and Zebra stripes? – were all traditional African tales for children in the much the same mould as the Just So stories that Rudyard Kipling “borrowed” from India.
In the course of her travels she also came across the Tinga Tinga style of art production that through the efforts a local artist flourishes in Tanzania. Looking at this work, she thought that its flat and graphic style would easily lend itself to 2D animation. Read more

The Wise Words

Posted in Animation

“Animation can explain whatever the mind of man can conceive.”
“At first the cartoon medium was just a novelty, but it never really began to hit until we had more than tricks… until we developed personalities. We had to get beyond getting a laugh. They may roll in the aisles, but that doesn’t mean you have a great picture. You have pathos in the thing.”
“When we consider a new project, we really study it… not just a surface idea, but everything about it.”
“I definately feel that we cannot do the fantastic things based on the real, unless we first know the real.”
“In most instances, the driving force behind the action is the mood, the personality, the attitude of the character – or all three. Therefore, the mind is the pilot. We think of things before the body does them.” Read more

Plot-driven animated film

Posted in Movie

In actuality the film was, most likely, the right length for a feature. Perhaps the filmmakers didn’t go far enough with the plot.
You see, this is the way that I feel with most animated films of today. Not enough potential is being milked out of a meaty subject. It’s almost as if the filmmakers decided beforehand that the story just has to be a certain length, else it won’t get distributed/aired. Then, that could be the fault of the writers, who focus too much on developing a situation instead of an actual, active plot for the characters. This happens way too many times in today’s animation.
Like, in the seven-minute short cartoons. The characters get a situation. The characters devise plans to get out of it. The characters have either triumphantly succeeded or triumphantly failed. The End. Read more

Animation

Posted in Animation

Animation is based on the phenomenon of persistence of vision to create an illusion of the movement by the rapid display of sequence of images in 2D or 3D artworks. In simple terms, it creates a false conception of things though technological tricks. This illusion is created by replacing the series of old images with new one that are identical to previous one. 3D artwork is more dynamic and vibrant as compared to 2D artwork because it has an extra dimension. In other words, if you draw character on paper then it will show only front part of the character not its back but in 3D animation you can see your object or character from all directions. Nowadays lots of animation tools and techniques are available that can help you in understanding the concepts of this field. You can find them easily on the Internet. Read more